Skip to content

Infantry Statistics

Complete breakdown of how Infantry performs on different terrain types.

⚔️ Base Stats

💰
Cost150gold
👣
Move Points2
❤️
Health10
⚔️
Attack3
👁️
Vision Range2
🚩
Can Capture✅ Yes

🗺️ Terrain Performance

Tile⚔️ Attack🛡️ Defense👣 Movement💔 Health (Auto)💚 Heal🚩 Captures🏗️ Builds
🌾Grass0010+2——
🌲Forest0020+2——
⛰️Mountain0020+2——
🛣️Road000.50+2——
🏰Base0+10%10+2✅✅
🏙️City0+15%10+2✅—
🏭Factory0+15%10+2✅✅
👑HQ0+25%10+2✅✅
  • Movement: Cost in movement points to enter the tile
  • Defense: Percentage bonus when defending on this terrain
  • Heal: Health restored per turn when stationed on this tile (not yet implemented)
  • Captures: Whether infantry can capture this building type
  • Builds: Whether units can be produced from this building

Data reflects current game engine implementation. Some features like healing are planned for future updates.